A Whole New World: Can Virtual Reality Help To Understand Non-Euclidean Geometries?
Résumé
With the democratisation of digital technologies, new pedagogical approaches are emerging that leverage these innovative media to enhance student engagement and promote different ways of learning. This article compares three learning modalities-slides, screen, and VR-in terms of knowledge acquired, time spent, and usability. The slides modality involves an illustrated slide presentation, the screen modality uses an onscreen simulation with navigation, and the VR modality shows the same simulation in virtual reality with a Head-Mounted Display (HMD). In this study, we investigated the impact of these modalities on students' understanding of the essential properties of the unintuitive non-Euclidean geometries S 3 and H 3 . All three modalities helped participants improve their answers to the mathematics questionnaire, though further research is needed to fully exploit the unique benefits of virtual reality. a
Origine | Fichiers produits par l'(les) auteur(s) |
---|